98 Vice

98 Vice
Overall Tier4PvP TierN/A
PvAI Off. TierN/APvAI Def. TierN/A
Time Attack TierN/APvE TierN/A
TCQ TierN/ANon-5* TierN/A
Power Rating6.7LS Rating7.5
BannerNormal FreeCost54
ColorRedTypeDefense
Leader SkillIncreases DEF Fighters ATK by 35%, and decreases the cooldown of Striker by 5 seconds

Tier Explanation

Great free character, but the existence of many good non-FES red chars shafted her

Pros: DMG Buff on Crit, Stun duration decrease, Average CD, Extremely high Multipliers, Very high ATK
Cons: Average HP, Low DEF

Overview

98 Vice and her souls are obtainable for free from new player missions. You can get her to level 80 for free. Looking at her pros in tier explanation, she looks like a great character. Unfortunately, though, she is overshadowed by a lot of good non-FES red characters which caused her to earn a low ranking in the tier list. (The lack of DEF to ATK buff is another factor — meta defense units tend to need that to make up for their lower ATK stats)

Skills

Skill 1
(Strike)
Inflicts DMG equal to 806% of ATK to an enemy
Cooldown: 10.7 secs
Skill 2
(Strike)
Inflicts DMG equal to 805% of ATK to an enemy
Cooldown: 10.7 secs
Skill 3
(Strike)
Inflicts DMG equal to 549% of ATK to an enemy
Decreases target's DEF by 10.8% for 10s upon landing a Skill
Cooldown: 13.1 secs
Finisher
(Grab)
Inflicts DMG equal to 1463% of ATK to an enemy
Cooldown: 21 secs
Striker Skill
(Grab)
Inflicts DMG equal to 382% of ATK to an enemy
Cooldown: 1 secs
Special CardInflicts DMG equal to 2432% of ATK to an enemy
Cooldown: 20.6 secs
PG Consumption: 5 bars
Obtainable from normal banner/exchange/selector

Stats

Level 90Core Bonuses
HP7574710500
ATK4251630
DEF58170
Penetration5810
Critical Rate6.5%0%
Critical Dmg Rate116.9%24%
Guard Penetration3040
Guard Def4920

Cores

60% Stun duration decrease
630 ATK Increase
Decreases the cooldown of the Striker by 0.7 when attacked (5 second cooldown)
Decreases the base cooldown of all active skills by 0.6 seconds
10500 HP Increase
6% Attack DMG Increase against Grapplers
20% Power Charge Rate Increase
Increase DMG by 24% on a Critical Hit

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