T7 Armor King

T7 Armor King
Overall Tier3.5PvP TierN/A
PvAI Off. Tier3.5PvAI Def. TierN/A
Time Attack Tier1PvE TierN/A
TCQ TierN/ANon-5* TierN/A
Power Rating7LS Rating8.6
BannerCollab FreeCost55
ColorRedTypeDefense
Leader SkillIncreases Tekken Fighter's ATK by 45%, and Power Charge Rate by 25%.

Tier Explanation

Pros: Super Armor, DEF to ATK Buff, High Multipliers, Very high DEF
Cons: Slow CD, Average HP, Low ATK

Overview

Armor King was obtainable for free from tekken rush event and you could get him to level 80 for free. Overall, he’s a great free unit with a ton of grabs. He has super armor, DEF to ATK buff, and can do infinite combos which makes him better than most units in the game — but in a game like this, that simply isn’t enough to make him meta-worthy. Though he can do infinite combos, it will be somewhat challenging as you may need to make use of animation cancelling.

He was used for his leader skill which has ATK buff and PG buff for tekken TA.

Skills

Skill 1
(Grab)
Inflicts DMG equal to 591% of ATK to an enemy
Increases ATK equal to 30% of DEF for 7 second(s) when using a skill
Cooldown: 11.8 secs
Skill 2
(Grab)
Inflicts DMG equal to 603% of ATK to an enemy
Gains Super Armor for 3 second(s) when using a Skill
Cooldown: 12.4 secs
Skill 3
(Strike)
Inflicts DMG equal to 592% of ATK to an enemy
Increases the active members' Critical DMG by 30% for 7 second(s)
Cooldown: 12.6 secs
Finisher
(Strike)
Inflicts DMG equal to 1012% of ATK to an enemy
Cooldown: 21.5 secs
Striker Skill
(Strike)
Inflicts DMG equal to 294% of ATK to an enemy
Cooldown: 1 secs
Special CardInflicts DMG equal to 1755% of ATK to an enemy
Cooldown: 21.4 secs
PG Consumption: 5 bars
Obtainable for free from Tekken rush event

Stats

Level 90Core Bonuses
HP825238400
ATKk39040
DEF53551900
Penetration6120
Critical Rate6.5%0%
Critical Dmg Rate116.9%18%
Guard Penetration2760
Guard Def5380

Cores

1.2sec. Combo Duration Increase
Increases DMG by 18% on a Critical Hit.
Increases ATK by 25%, DEF by 25% for 5s upon landing an Active Skill.
Deals additional DMG equal to 150% of ATK to all enemies upon landing Grab Skills. (Rage Mode: Increases ATK by 40% and decreases damage taken by 30% when HP is 50% or less.)
1900 Defense Increase
6% DMG Decrease from Attack Type Opponents
8400 HP Increase
Increases damage of grab type skills by 8%

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