T7 Ling Xiaoyu

T7 Ling Xiaoyu
Overall Tier3PvP Tier3
PvAI Off. Tier2.5PvAI Def. TierN/A
Time Attack TierN/APvE Tier3
TCQ TierN/ANon-5* TierN/A
Power Rating7.5LS Rating8.6
BannerCollabCost58
ColorYellowTypeAttack
Leader SkillIncreases Yellow element fighter's ATK by +45%, move speed by +5%.

Tier Explanation

Viable in PvP

Pros: Heals, Super Armor, Stuns, Disables Roll, ATK Buff, Average CD, Extremely high Multipliers, Infinite Combos (Requires animation cancelling)
Cons: Average ATK

Overview

She is a pretty viable unit for PvP. (Good PvP units are hard to come by) Like all other tekken units, she is capable of doing infinite combos. However, keep in mind that Xiaoyu animations are somewhat weird and it can be difficult to chain her normal attacks and skills. Her third skill can disable rolling which can sometimes be a death sentence in PvP.

Skills

Skill 1
(Strike)
Inflicts DMG equal to 686% of ATK to an enemy
Gains Super Armor for 3 second(s) when using a Skill
Cooldown: 10.6 secs
Skill 2
(Strike)
Inflicts DMG equal to 681% of ATK to an enemy
60% chance to Stun enemy for 2s upon a successful attack
Cooldown: 11.2 secs
Skill 3
(Strike)
Inflicts DMG equal to 818% of ATK to an enemy
Increases Penetration for 7s by 1200
Disables target's roll for 3 second(s) upon landing this Active skill
Cooldown: 11.5 secs
Finisher
(Strike)
Inflicts DMG equal to 1384% of ATK to an enemy
Cooldown: 22.1 secs
Striker Skill
(Buff)
Increases the active team member's ATK SPD by 5% for 10s
Cooldown: 1 secs
Special CardInflicts DMG equal to 1741% of ATK to an enemy
Cooldown: 21.3 secs
PG Consumption: 3 bars
Obtainable from Tekken card banner

Stats

Level 90Core Bonuses
HP645480
ATK6572840
DEF9030
Penetration1095320
Critical Rate6.5%0%
Critical Dmg Rate116.9%18%
Guard Penetration4320
Guard Def4600

Cores

1.2sec. Combo Duration Increase
Increases DMG by 18% on a Critical Hit
Increases all team members' ATK by 20% and ATK SPD by 5% for 10s upon landing an Ultimate Move. (Rage Mode: Increases ATK by 40% and decreases damage taken by 30% when HP is 50% or less.)
100% chance to recover HP by 7% of Active Skill DMG dealt upon landing an Active Skill (Cooldown: 15s)
320 Penetration Increase
6% Attack DMG increase against Purple elements
8% Strike Skill Attack DMG Increase
840 ATK Increase

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